Patch 3.3 News

There's been so much patch 3.3 News coming out this past week, courtesy of bloggers + MMO Champion. So far, in addition to the obvious draw of kicking some Lich King butt in Icecrown, there's a lot to look forward to. Here are what have been the highlights for me so far.

Battlenet Accounts Required after November 12

Not super happy about this but they are bribing us with a penguin mini pet so I guess I'll live with it.

Shadow Priests

  • Glyphs

    • Glyph of Mind Flay now increases the damage done by your Mind Flay
      spell by 10% when your target is afflicted with Shadow Word: Pain.

    • Glyph of Shadow Word: Pain changed to – The periodic damage ticks of your Shadow Word: Pain spell restore 1% of your base mana.

    • Glyph of Shadow now increase your spell power by 30% of your spirit for 10 sec. (Up from 10%)
  • Talents/Spells
    • Power Word: Shield; This spell can now be cast on non-raid/party friendly targets. 
    • Improved Devouring Plague: This spell now deals 10/20/30% of its total periodic effect instantly, up from 5/10/15%. 
    • Shadowform: This talent also now causes Devouring Plague, Shadow Word:
      Pain, and Vampiric Touch to benefit from haste. Both the period length
      and the duration of these spells will be reduced by haste. In addition,
      the mana cost has been reduced from 32% to 13% of base mana. 
    • Vampiric Embrace: This ability is now provides a 30-minute buff that cannot be dispelled, instead of a target debuf


  • Rebirth: The cooldown on this spell has been lowered from 20 minutes down to 10 minutes. Cannot be used in Arenas.


  • Talents/Spells
    • Improved Scorch: The debuff from this talent no longer stacks, and instead can apply the full effect from a single cast of Scorch.
    • Frozen Core now also causes your Ice Lance criticals to reduce the cast time of your next Frostbolt or Frostfire Bolt by 0.4/0.7/1 sec.
  • Glyphs
    • Glyph of Improved Scorch is now named Glyph of Scorch and Increases the damage of your Scorch spell by 20%.
    • Glyph of Eternal Water – Your Summon Water Elemental now lasts indefinitely, but your Water Elemental can no longer cast Freeze.


Interface Changes

  • Any party member may mark raid targets.
  • Users will be warned when their talents are reset due to a new patch.
  • “Tentative” status added for calendar responses.
  • Ignore list expanded to 50 to match the friends list.
  • Unit frames added for special encounters.
  • Interface element added next to the mini-map to show what dungeon you are in (ex: 10- and 25-player Heroic dungeons marked with a skull).
  • Experience earned for a quest will display in the Quest Rewards section.
  • Macro Change: Symbol “@” added as a synonym for “target=”;. For example, “/cast [@focus] Flash Heal”.

One thought on “Patch 3.3 News”

  1. I am trying to not get too excited about the mage changes…but…people are saying…it could make Frost a viable maid raiding spec again which would be SUPER AWESOME.

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